| Class: Faery | Race: Pixie | Element: Ice | Planet: Capricorn | Alignment: Neutral |
| Loyalty: |
| Snowflake | |
| Avalanche | Can summon an avalanche. If the battleground isn't too warm, this will bury any Unit that gets trapped in it. It has no range, Likp can cast it anywhere, though it can only be cast once per battle and not within the first 4 rounds. it's range is 1d6 markers. If it's in hot climate, the avalanche will turn into water and crush 1d20 troops per marker. If the terrain is extremely hot, it will turn to mist causing confusion for 1d6 rounds. |
| Snow Fortress | This ability allows Likp's troops to create a Fortress out of Snow that allows them to remain immune to attacks. It takes 2d10 rounds to build the fortress. |
Note: The hardest part about Likp is finding him. In order to find him, you need a certain whistle that summons pixie's (and to be in his domain, obviously). After summoning him, if you ask him to join, he'll join on one condition: you must complete three tasks for him. The first is . The second task is to bring him three different types of Precious Gems. The third is to find him in a Blizzard. To get him as a hero, you must say that you refuse the third task (you'll never find him and if you use the whistle to summon him, it's "cheating). If you refuse to do the third task and then leave, he'll follow. Note: if you go through the blizzard task and he disappears, he will move his territory and you will have to find him again. The only thing that is certain is that he'll be on Capricorn.
Castle Purpose: Likp has the ability to create Ice Crystal Pendants. These snowy pendants will allow you to be cool on a smouldering planet.
Special Note: Likp requires a pond for a room. He will not join you without one.